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As you will see from my posts below, Tripping the Flash Fantastic, my second flash fiction collection, is almost ready to be published by Chapeltown Books. I will share more news when I have it but I can say now that the cover is stunning. I hope to share a book cover reveal in due course. Am I excited? You bet! This week has been very busy in working with the cover designer and ensuring there is nothing further to change to the text but it has been a great few days as you can imagine. I do hope to have a cyberlaunch in due course.
Facebook – General – and Chandler’s Ford Today
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Fairytales with Bite – Murphy’s Law
Now we all know Murphy’s Law is no respecter of barriers. Whatever profession you’re in, whichever hobby you enjoy, it will strike at some point. So as to the actual creating of a story, what are the things to look for so you can avoid them?
For longer works of fiction, it is too easy to give characters names that are too similar to others (for example Stephanie and Stephan. Two different characters but the problem with names that are similar is they can make the characters forgettable or interchangeable, neither of which you want).
I get around this by ensuring each of my characters has a name that starts with a different letter of the alphabet. It’s simple but it works.
Murphy’s Law can kick in here by making you not spot this until after you’ve got your first draft down. (Yes, it can be fixed at that point but it can be frustrating when you’ve got two similar sounding characters. The last thing you want is anything that might cause confusion in a reader or a sense of “what is that character doing here? I don’t see the point of them” reaction).
The query here is how much to do? Will Murphy’s Law strike in that you either outline too much or not enough? How can you judge what is correct for the writing you’re working on?
A rule of thumb I use is have I got enough to get started on the story? Have I got enough to get me to the middle of the story? Have I got enough to be able to conclude the story? You don’t necessarily need to outline everything. You just need enough to get you to the next stage in the story. Think of this as outlining the major markers. Get those right and it will help you get everything else in place.
You just want to stop yourself going off at unproductive tangents and that is where Murphy’s Law will trip you up. Stop the unhelpful tangents and you save yourself valuable time too. Work out what you think you need to know.
The trap here again is detail. How much do you need to know before you write the story? What impact will the setting have on your characters? Preparation is the key to beating Murphy’s Law hitting you here.
Again work out what you think you need to know. And bear in mind the setting must have some kind of impact on your characters – they’re either going to love where they are (but it is under threat – which is where your story comes in) or loathe it and want to escape (which is where another type of story can come in).
This World and Others – Making Space and Characters
Where does making space come into your creation of characters?
I think the best way to answer that is to list what I think a truly great character needs to have. Also, it really does pay to take time out (make space) to think about your characters in advance and plan them out. It doesn’t mean you have to plan everything but you do need to know about your people in enough detail to be able to write about and for them with utter conviction. You need to decide what you need to know first!
I am convinced that when a writer writes with conviction something of that does show through in your writing and readers subconciously pick up on that. I also think they pick up when a character really doesn’t work and I know, for me, when that has happened, it is nearly always due to my not taking the time to flesh my character out properly in the first place.
So a truly great character should:-
Be Memorable – (and that usually means having distinctive traits a reader will love to love or love to hate. Both work but not usually in the same character!).
Be Someone – Be someone a reader would want to identify with or be happy they’re nothing like them!
Be Put in Situations – Be put in situations a reader has to find out whether the character resolves or not (and how. Failure to resolve something can ironically be a resolution of sorts. For example, a character wants to achieve a goal, they find they can’t do it, but they do achieve something positive they had not done before despite the overall “failure”. Readers will pick up on something being achieved, a positive point of change for the character, and everyone accepts not all endings are happy ones necessarily. Endings do have to be appropriate).